| Name | GPSLite |
| Version | 1.3.0.2 |
| Autor | TFU-dafke |
| Dateiname | FS25_GPSLite.zip |
| Größe | 0,16 MB |
| Aktiv | Ja |
| Karte | Nein |
| Beschreibung | Lightweight native map-target guidance with the complete remaining calculated road route on the large map and local route guidance on the minimap while driving. GPSLite builds its own client-side graph from native map splines and caches it locally. It runs safely on every map; road navigation requires the map to expose a connected native road-spline network. Map-specific one-way rules are not exposed by the native spline interface and cannot be enforced by GPSLite. GPSLite, its compact top bar and the map route have separate switches in ESC > Game Settings > GPSLite. Ctrl+Alt+R starts/stops route recording and saves automatically; rebind it in Controls. Instructions come only from the calculated road route and use four short commands: AHEAD, NEXT LEFT, NEXT RIGHT and TURN AROUND. On the large map, hold Alt and right-click any map position to use it as a free GPS destination. A normal map click clears that free destination or replaces it with a native map target. The road recorder in ESC > Game Settings > GPSLite records the route driven by the local player. Switching it off saves the route locally for the current map and adds it to the GPS road network. Recording is always off after a restart. A guide in Dutch, English, German, French, Italian, Polish, Spanish and Brazilian Portuguese is included as README.txt. Copyright (c) 2026 TFU-dafke. My friend Codex, an AI coding assistant, helped me build GPSLite. |
| Fehler | 2 |
| Unknown file type 'CHANGELOG.md'
Text file count too high. 3 found (max. 2) | |